![]() ![]() ![]() Once I had inherited the new lighting system and begun testing in-game I could see the new lighting was exposing large rvmat inconsistencies from the Arma 2 days in regards to brightness and contrast on some plants/trees etc which made them pop and distract from the scene. Other changes to the configs involve the buildings in regards to the doors and bugs. The update I made to the terrain config is mostly in regards to inheriting the new lighting system, I've done this in a way that will automatically inherit future tweaks without updating the terrain. How many of the updates in the changelog come from just updating the config? It might help ease a lot of the 1.60 terrain pain out there at the moment. How many of the updates in the changelog come from just updating the config The new update looks great and you seem to have solved some of the ugly issues I still have post 1.60. ![]()
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